Demosphere Tip of the Week: Tie-Patterns to Streamline League Scheduling
Demosphere understands that in the world of league scheduling, it is crucial to have robust and user-friendly tools to handle a variety of complex scenarios. We have created a proprietary tool we call a “tie pattern” to refer to the blueprint of how games for a specific division will be scheduled by the system. The tie pattern will determine the layout of scheduled games within a division across the game dates that have been entered into the system.
Demosphere has been building a robust library of tie patterns for many years to provide our clients with a great deal of pre-designed patterns. These can be easily assigned to a division to meet the scheduling needs for most events.
Each tie pattern has been carefully constructed to ensure a well balanced schedule with respect to team match ups, start times, home vs. away games and location for each team in the division across the entire season/event.
If you are taking advantage of Demosphere’s league scheduling tools, you can easily access the tie patterns that have been setup within your account. First, navigate to the Scheduling Administration element and click on the tie patterns link under the Setup section:
Furthermore, if you are in need of a unique tie pattern that is not listed, you can access the robust library by clicking on the “Clone Library”. Here is where you can find hundreds of tie patterns that have been previously setup to handle all kinds of league scheduling scenarios:
The Clone Library houses the most requested tie patterns across all Demosphere clients. To find what you’re looking for, first enter the number of teams and/or games in the division to narrow the results. There is a brief description of each tie pattern to help you choose the best one for the division.
If for any reason you don’t find what you’re looking for, please email firstname.lastname@example.org. We can help you locate the best tie pattern and/or create a new one for you if needed!
Best Practices, League Scheduling, Tournament